Wong Sui Yang.

SHIPWREK CREWMATES
A multiplayer co-operation game where four players come together to sail the seas hunting sea monsters for riches and treasures
Goals
This was a project that was created as part of a UI/UX module in Digipen where the goal was to have high-resolution mockups at the end of 3 weeks. We were given the freedom to come up with a software, application, or game. As I have an upcoming game project involving multiplayer, I decided to take the opportunity to work on the UI and UX earlier.
I broke down the different menus that the players will have to go through while playing the game:
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Start Menu
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Main Menu
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Game Mode Menus
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Pause Menu
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Game Lobby Menu
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Player Invitation Menu
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In-Game Popups
Start Menu

Main Menu

Game Mode Menus




Game Lobby Menu



Pause Menu

Invite Menu

Overview
Embark on a voyage as part of an unlikely crewmate and aid your captain in defeating exotic sea creatures while coordinating with your fellow crew members to ensure the ship is battle-ready at all times.
Disclaimer: This project was done beforehand based on an upcoming game project before it started. Therefore, the art assets for the characters and the background used for the [Start Menu] & [Player Lobby] are all placeholders from the game [Plunder Pirates] which are used for strictly illustration purposes only. I do not own these characters and backgrounds. Otherwise, everything else is created by me.
[Production]
: 01
: 03 Weeks


[Made With]

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Roles & Contribution

UI Artist

UX Designer